GAMMS: Graph based Adversarial Multiagent Modeling Simulator

📅 2026-02-04
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work proposes a lightweight and scalable graph-based multi-agent simulation framework to address the high computational cost of existing high-fidelity simulators, which hinders rapid prototyping and large-scale deployment. The framework adopts a graph-centric, integration-first architecture that efficiently supports the simulation and evaluation of heuristic, optimization-based, and learning-driven strategies—including large language models—within complex graph-structured environments. It is compatible with mainstream machine learning libraries and planning solvers, enabling efficient execution on commodity hardware for real-world scenarios such as urban road networks. Furthermore, the framework provides out-of-the-box visualization capabilities, significantly lowering the barrier to entry for multi-agent systems research and accelerating progress in collaborative decision-making, autonomous planning, and adversarial modeling.

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📝 Abstract
As intelligent systems and multi-agent coordination become increasingly central to real-world applications, there is a growing need for simulation tools that are both scalable and accessible. Existing high-fidelity simulators, while powerful, are often computationally expensive and ill-suited for rapid prototyping or large-scale agent deployments. We present GAMMS (Graph based Adversarial Multiagent Modeling Simulator), a lightweight yet extensible simulation framework designed to support fast development and evaluation of agent behavior in environments that can be represented as graphs. GAMMS emphasizes five core objectives: scalability, ease of use, integration-first architecture, fast visualization feedback, and real-world grounding. It enables efficient simulation of complex domains such as urban road networks and communication systems, supports integration with external tools (e.g., machine learning libraries, planning solvers), and provides built-in visualization with minimal configuration. GAMMS is agnostic to policy type, supporting heuristic, optimization-based, and learning-based agents, including those using large language models. By lowering the barrier to entry for researchers and enabling high-performance simulations on standard hardware, GAMMS facilitates experimentation and innovation in multi-agent systems, autonomous planning, and adversarial modeling. The framework is open-source and available at https://github.com/GAMMSim/GAMMS/
Problem

Research questions and friction points this paper is trying to address.

multi-agent simulation
scalability
graph-based environments
adversarial modeling
rapid prototyping
Innovation

Methods, ideas, or system contributions that make the work stand out.

graph-based simulation
multi-agent systems
adversarial modeling
lightweight framework
integration-first architecture
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