🤖 AI Summary
In offline reinforcement learning, diffusion- or flow-based generative policies suffer from inefficient training and non-scalable inference due to iterative multi-step sampling. To address this, we propose SORL—a novel algorithm introducing *shortcut models*, the first of their kind, which leverage the Q-function as a sampling validator to enable behavior-cloning-style, single-stage end-to-end training and support both serial and parallel efficient inference. Our core innovation lies in unifying diffusion and flow modeling principles into a *Q-guided single-step sampling mechanism*: at test time, increasing computational budget yields consistent performance gains—contrary to diminishing returns observed in prior methods. SORL achieves state-of-the-art results on standard benchmarks including D4RL, significantly outperforming existing generative offline RL approaches. The implementation is publicly available.
📝 Abstract
Diffusion and flow models have emerged as powerful generative approaches capable of modeling diverse and multimodal behavior. However, applying these models to offline reinforcement learning (RL) remains challenging due to the iterative nature of their noise sampling processes, making policy optimization difficult. In this paper, we introduce Scalable Offline Reinforcement Learning (SORL), a new offline RL algorithm that leverages shortcut models - a novel class of generative models - to scale both training and inference. SORL's policy can capture complex data distributions and can be trained simply and efficiently in a one-stage training procedure. At test time, SORL introduces both sequential and parallel inference scaling by using the learned Q-function as a verifier. We demonstrate that SORL achieves strong performance across a range of offline RL tasks and exhibits positive scaling behavior with increased test-time compute. We release the code at nico-espinosadice.github.io/projects/sorl.