Learning Provably Correct Distributed Protocols Without Human Knowledge

📅 2026-01-29
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Designing provably correct distributed protocols is highly challenging, and traditional approaches rely heavily on manual effort and are inefficient. This work proposes an automated protocol synthesis framework that formulates the problem as strategy search in a game of imperfect information, integrating Monte Carlo tree search, a Transformer-based action encoder, global depth-first search, and SMT-driven model checking. The method is the first to automatically generate protocols that satisfy formal specifications without requiring human-provided prior knowledge, guarantees search completeness under mild assumptions, and scales to larger systems than existing techniques. Its effectiveness is validated through rigorous model checking.

Technology Category

Application Category

📝 Abstract
Provably correct distributed protocols, which are a critical component of modern distributed systems, are highly challenging to design and have often required decades of human effort. These protocols allow multiple agents to coordinate to come to a common agreement in an environment with uncertainty and failures. We formulate protocol design as a search problem over strategies in a game with imperfect information, and the desired correctness conditions are specified in Satisfiability Modulo Theories (SMT). However, standard methods for solving multi-agent games fail to learn correct protocols in this setting, even when the number of agents is small. We propose a learning framework, GGMS, which integrates a specialized variant of Monte Carlo Tree Search with a transformer-based action encoder, a global depth-first search to break out of local minima, and repeated feedback from a model checker. Protocols output by GGMS are verified correct via exhaustive model checking for all executions within the bounded setting. We further prove that, under mild assumptions, the search process is complete: if a correct protocol exists, GGMS will eventually find it. In experiments, we show that GGMS can learn correct protocols for larger settings than existing methods.
Problem

Research questions and friction points this paper is trying to address.

distributed protocols
provably correct
multi-agent coordination
imperfect information
SMT
Innovation

Methods, ideas, or system contributions that make the work stand out.

Monte Carlo Tree Search
Transformer-based action encoder
SMT-based specification
Model checking
Distributed protocol synthesis
🔎 Similar Papers
No similar papers found.