BrickSim: A Physics-Based Simulator for Manipulating Interlocking Brick Assemblies

📅 2026-03-17
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing rigid-body simulators struggle to accurately model the snap-fit mechanics of interlocking building blocks, limiting research in contact-rich, long-horizon robotic manipulation. This work presents the first real-time, high-fidelity simulator tailored for interlocking bricks, which innovatively decouples rigid-body dynamics from snap-fit interaction mechanics: a base physics engine (Isaac Sim) handles rigid-body motion, while a compact, custom force model—combined with structured convex quadratic programming—efficiently computes internal snap-fit force distributions. The approach achieves 100% accuracy in predicting static stability across 150 real-world structures, with an average solve time of 5 ms, and faithfully reproduces real fracture behaviors in dynamic drop tests, enabling seamless integration into complex robotic manipulation tasks.

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📝 Abstract
Interlocking brick assemblies provide a standardized yet challenging testbed for contact-rich and long-horizon robotic manipulation, but existing rigid-body simulators do not faithfully capture snap-fit mechanics. We present BrickSim, the first real-time physics-based simulator for interlocking brick assemblies. BrickSim introduces a compact force-based mechanics model for snap-fit connections and solves the resulting internal force distribution using a structured convex quadratic program. Combined with a hybrid architecture that delegates rigid-body dynamics to the underlying physics engine while handling snap-fit mechanics separately, BrickSim enables real-time, high-fidelity simulation of assembly, disassembly, and structural collapse. On 150 real-world assemblies, BrickSim achieves 100% accuracy in static stability prediction with an average solve time of 5 ms. In dynamic drop tests, it also faithfully reproduces real-world structural collapse, precisely mirroring both the occurrence of breakage and the specific breakage locations. Built on Isaac Sim, BrickSim further supports seamless integration with a wide variety of robots and existing pipelines. We demonstrate robotic construction of brick assemblies using BrickSim, highlighting its potential as a foundation for research in dexterous, long-horizon robotic manipulation. BrickSim is open-source, and the code is available at https://github.com/intelligent-control-lab/BrickSim.
Problem

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interlocking brick assemblies
snap-fit mechanics
robotic manipulation
physics-based simulation
rigid-body simulators
Innovation

Methods, ideas, or system contributions that make the work stand out.

snap-fit mechanics
convex quadratic programming
hybrid simulation architecture
real-time physics simulation
interlocking brick assemblies