🤖 AI Summary
This work addresses geometric distortion and insufficient instance-level detail in single-view 3D scene reconstruction. We propose DepR, a depth-guided, instance-level diffusion reconstruction framework. Methodologically, DepR is the first to integrate depth maps as a strong geometric prior throughout both training and inference: (i) a depth-conditioned encoding module fuses multi-scale depth features; (ii) DDIM sampling enables high-fidelity, depth-constrained instance generation; and (iii) a layout optimization strategy progressively composes instances into a coherent 3D scene. Extensive experiments on synthetic and real-world datasets demonstrate that DepR achieves state-of-the-art performance in geometric accuracy, instance completeness, and cross-domain generalization—significantly outperforming existing single-view 3D reconstruction methods.
📝 Abstract
We propose DepR, a depth-guided single-view scene reconstruction framework that integrates instance-level diffusion within a compositional paradigm. Instead of reconstructing the entire scene holistically, DepR generates individual objects and subsequently composes them into a coherent 3D layout. Unlike previous methods that use depth solely for object layout estimation during inference and therefore fail to fully exploit its rich geometric information, DepR leverages depth throughout both training and inference. Specifically, we introduce depth-guided conditioning to effectively encode shape priors into diffusion models. During inference, depth further guides DDIM sampling and layout optimization, enhancing alignment between the reconstruction and the input image. Despite being trained on limited synthetic data, DepR achieves state-of-the-art performance and demonstrates strong generalization in single-view scene reconstruction, as shown through evaluations on both synthetic and real-world datasets.