Efficient Online Proportional Sampling with Applications to Smoothed Online Learning

๐Ÿ“… 2026-07-12
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๐Ÿค– AI Summary
This work addresses the challenge of efficiently performing online proportional sampling under dynamic piecewise weight functions induced by axis-aligned hyperplanes in high-dimensional spaces, where the number of subregions can grow exponentially over time. To circumvent this computational bottleneck under a ฯƒ-smooth adversary, we propose the first dynamic data structure that supports both efficient updates and proportional sampling, achieving a depth of O(โˆš(ฯƒT)) against ฯƒ-smooth adversaries and O(log T) under random arrival orderโ€”thereby avoiding the need to explicitly maintain all subregions. Leveraging this structure, we design no-regret online learning algorithms for both full-information and bandit feedback settings, establishing provably sublinear regret bounds.
๐Ÿ“ Abstract
We study the problem of efficient online proportional sampling from a high-dimensional domain under a $ฯƒ$-smoothed adversary, where the sampling distribution is induced by a dynamically evolving weight function defined over a sequence of piecewise-structured partitions. This setting captures a broad range of applications, including principal-agent games (e.g., pricing and contract design), and algorithm configuration and parameter tuning. The central challenge is maintaining an efficient data structure as the induced partition grows increasingly complex over time -- naively, the number of subregions can grow as $O(t^d)$ by round $t$ in $d$ dimensions. We design a data structure that supports efficient updates and proportional sampling while avoiding the cost of explicitly maintaining this exponential growth, where the discontinuities are structured from axis-parallel hyperplanes. Under a $ฯƒ$-smoothed adaptive adversary, we prove a tight $O(\sqrt{ฯƒT})$ bound on the depth of our data structure, and an $O(\log T)$ bound under a random-order adversary -- to our knowledge, the first such results for this class of problems. We apply this framework to online learning with piecewise-structured rewards, obtaining efficient no-regret algorithms under both full-information and bandit feedback, with provable sublinear regret guarantees.
Problem

Research questions and friction points this paper is trying to address.

online proportional sampling
smoothed adversary
high-dimensional domain
piecewise-structured partitions
dynamic weight function
Innovation

Methods, ideas, or system contributions that make the work stand out.

online proportional sampling
smoothed adversary
piecewise-structured partitions
efficient data structure
sublinear regret
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