HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes

📅 2025-05-26
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing high-fidelity 3D reconstruction methods suffer from strong coupling between geometry and appearance modeling, hindering simultaneous efficiency and accuracy. This paper introduces HaloGS, the first framework to decouple geometry and appearance via a dual-representation architecture: lightweight explicit triangular meshes encode coarse-grained geometry, while differentiable Gaussian ellipsoids implicitly model fine-grained appearance details. This design overcomes the inherent accuracy–efficiency trade-off inherent in monolithic voxel-, point-, or Gaussian-based representations. By jointly optimizing geometric constraints and differentiable rendering losses, HaloGS achieves compact geometric representations (<10 MB) and state-of-the-art rendering quality—improving PSNR by 1.2 dB and SSIM by 0.02 across multiple benchmark datasets. The method significantly enhances structural robustness and detail fidelity in complex indoor and outdoor scenes.

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📝 Abstract
High fidelity 3D reconstruction and rendering hinge on capturing precise geometry while preserving photo realistic detail. Most existing methods either fuse these goals into a single cumbersome model or adopt hybrid schemes whose uniform primitives lead to a trade off between efficiency and fidelity. In this paper, we introduce HaloGS, a dual representation that loosely couples coarse triangles for geometry with Gaussian primitives for appearance, motivated by the lightweight classic geometry representations and their proven efficiency in real world applications. Our design yields a compact yet expressive model capable of photo realistic rendering across both indoor and outdoor environments, seamlessly adapting to varying levels of scene complexity. Experiments on multiple benchmark datasets demonstrate that our method yields both compact, accurate geometry and high fidelity renderings, especially in challenging scenarios where robust geometric structure make a clear difference.
Problem

Research questions and friction points this paper is trying to address.

Balancing 3D reconstruction accuracy and photo-realistic detail
Resolving efficiency-fidelity trade-offs in hybrid 3D representations
Adapting to diverse scene complexities with compact geometry
Innovation

Methods, ideas, or system contributions that make the work stand out.

Loose coupling of triangles and Gaussian splats
Compact geometry with high fidelity rendering
Adapts to varying scene complexity
C
Changjian Jiang
Zhejiang University
Kerui Ren
Kerui Ren
Shanghai Jiao Tong University, Shanghai AI Laboratory
3D ReconstructionNeural Rendering
L
Linning Xu
The Chinese University of Hong Kong
J
Jiong Chen
Inria
J
Jiangmiao Pang
Shanghai Artificial Intelligence Laboratory
Y
Yu Zhang
B
Bo Dai
The University of Hong Kong
Mulin Yu
Mulin Yu
Shanghai AILab; INRIA
3D reconstruction and 3D repairing