Online library learning in human visual puzzle solving

📅 2026-03-24
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🤖 AI Summary
How do humans construct reusable abstractions to enhance learning efficiency in complex tasks under uncertainty about future demands? This study investigates this question through an online visual puzzle experiment, integrating behavioral analysis with a program induction model to uncover how participants dynamically create, select, and reuse intermediate constructs—referred to as helpers. The findings reveal that online library learning is a core mechanism in human problem solving: abstraction shifts from completeness toward reusability and cost-efficiency. The use of helpers significantly increases success rates on challenging puzzles. Computational modeling further demonstrates that the size of the search space predicts problem-solving effort, whereas the length of the ground-truth program correlates only with failure.

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📝 Abstract
When learning a novel complex task, people often form efficient reusable abstractions that simplify future work, despite uncertainty about the future. We study this process in a visual puzzle task where participants define and reuse helpers -- intermediate constructions that capture repeating structure. In an online experiment, participants solved puzzles of increasing difficulty. Early on, they created many helpers, favouring completeness over efficiency. With experience, helper use became more selective and efficient, reflecting sensitivity to reuse and cost. Access to helpers enabled participants to solve puzzles that were otherwise difficult or impossible. Computational modelling shows that human decision times and number of operations used to complete a puzzle increase with search space estimated by a program induction model with library learning. In contrast, raw program length predicts failure but not effort. Together, these results point to online library learning as a core mechanism in human problem solving, allowing people to flexibly build, refine, and reuse abstractions as task demands grow.
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online library learning
visual puzzle solving
abstraction
reuse
human problem solving
Innovation

Methods, ideas, or system contributions that make the work stand out.

online library learning
program induction
cognitive abstraction
visual puzzle solving
reuse of helpers
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