Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality

πŸ“… 2026-01-30
πŸ“ˆ Citations: 0
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πŸ€– AI Summary
This work addresses the absence of additive models capable of predicting task completion times in three-dimensional augmented reality (AR) interfaces. Building upon the Keystroke-Level Model (KLM) framework, the authors integrate atomic task time parameters from prior literature to construct the first additive predictive model tailored for 3D AR interaction, supporting multimodal input evaluation. The model’s applicability across different input modalities is systematically validated through two user studies involving menu selection and complex manipulation tasks. Experimental results demonstrate that the model achieves prediction errors below 20% in both studies, effectively estimating both absolute and relative task completion times in 3D AR environments. This study provides the first empirical evidence of the feasibility and accuracy of additive modeling approaches for 3D AR interaction.

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πŸ“ Abstract
Additive models of interaction performance, such as the Keystroke-Level Model (KLM), are tools that allow designers to compare and optimize the performance of user interfaces by summing the predicted times for the atomic components of a specific interaction to predict the total time it would take to complete that interaction. There has been extensive work in creating such additive models for 2D interfaces, but this approach has rarely been explored for 3D user interfaces. We propose a KLM-style additive model, based on existing atomic task models in the literature, to predict task completion time for 3D interaction tasks. We performed two studies to evaluate the feasibility of this approach across multiple input modalities, with one study using a simple menu selection task and the other a more complex manipulation task. We found that several of the models from the literature predicted actual task performance with less than 20% error in both the menu selection and manipulation study. Overall, we found that additive models can predict both absolute and relative performance of input modalities with reasonable accuracy.
Problem

Research questions and friction points this paper is trying to address.

additive models
task completion time
3D interaction
augmented reality
Keystroke-Level Model
Innovation

Methods, ideas, or system contributions that make the work stand out.

additive models
Keystroke-Level Model
3D interaction
augmented reality
task completion time prediction
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