Creating a Mixed-Reality Installation with Families through Theatrical Co-Design

📅 2026-07-07
📈 Citations: 0
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🤖 AI Summary
This study addresses the imbalance and discontinuity in family co-design processes, which often constrain collective imagination around sustainability. It proposes a “dramatized co-design” framework that integrates applied drama and mixed reality technologies to facilitate three workshops wherein families engage in role-playing, collaborative storytelling, and tangible making. This approach reconfigures parent-child interactions—such as playful status shifts—and dynamically extends these relational dynamics into a mixed reality installation featured in a national touring exhibition. By bridging intimate co-creation with public display, the method fosters more equitable collaboration among family members and expands the social dimensions of participatory design, particularly concerning roles, rhythms, and authority.
📝 Abstract
Co-designing with families for environmental sustainability relies on participatory imagination, yet habitual family roles and uneven participation, especially between adults and young children, often constrain it. A second challenge is continuity: workshop relationships and embodied ways of working do not easily survive into the final design, where artefacts travel more readily than roles or interactional dynamics. We report on a nationally toured mixed-reality installation developed through applied-theatre-led co-design with families. Across three workshops and user testing, applied theatre methods supported families to co-create narratives, artefacts, and interactional roles that shaped the public event. We show how theatrical co-design can rebalance child-adult participation through playful status shifts, and how selected workshop dynamics can be re-staged within a public mixed-reality installation. We contribute a theatrical account of participatory design in which designers work not only with artefacts and ideas, but with roles, rhythms, authority, and the social conditions that support collective imagination.
Problem

Research questions and friction points this paper is trying to address.

co-design
family participation
participatory imagination
continuity
mixed-reality installation
Innovation

Methods, ideas, or system contributions that make the work stand out.

theatrical co-design
mixed-reality installation
participatory imagination
child-adult participation
embodied interaction
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