Robust PAC Learning of Concurrent Stochastic Games

📅 2026-09-03
📈 Citations: 0
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🤖 AI Summary
该研究提出了一种针对存在转换不确定性的并发随机博弈的PAC学习框架,通过构建数据驱动的信心集和采用鲁棒MDP探索机制来寻找社会福利最优的近似纳什均衡。
📝 Abstract
We introduce the first Probably Approximately Correct (PAC) learning framework for general-sum concurrent stochastic games (CSGs) with transition uncertainty, while addressing the challenge of Nash equilibrium (NE) existence. Our algorithm maintains data-driven $L^1$ confidence sets over transition kernels and solves a robust CSG to compute a social-welfare optimal $\varepsilon$-NE, using a robust MDP-based exploration mechanism to drive joint state-action coverage. Crucially, we introduce a Nash margin characterisation that enables principled reasoning about equilibrium existence: the framework either returns an $\varepsilon$-approximate NE whose social-welfare value is $\varepsilon$-close to optimal, or provides a sound certificate that no exact NE exists. Under a minimum reachability condition $p_{\mathrm{reach}}>0$ over relevant state-action pairs, the algorithm terminates after a polynomial number of trajectory samples, with sample complexity $\widetilde{O}\left( {R_{\max}^2 H^4 |S|^2 |A| / (p_{\mathrm{reach}} \varepsilon^2)} \right)$. Empirical results on benchmark CSGs demonstrate near-optimal performance, correct handling of equilibrium (non-)existence, and sample complexity consistent with theory.
Problem

Research questions and friction points this paper is trying to address.

Concurrent Stochastic Games
PAC Learning
Nash Equilibrium
Transition Uncertainty
Innovation

Methods, ideas, or system contributions that make the work stand out.

Probably Approximately Correct (PAC) Learning
Concurrent Stochastic Games (CSGs)
Nash Margin Characterisation
Robust MDP-based Exploration
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