Towards Scaling Reinforcement Learning to Massive Populations: Learning Mean-Field Representations

📅 2026-08-26
📈 Citations: 0
Influential: 0
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🤖 AI Summary
本文探讨了在大规模多智能体系统中,通过学习低维群体表示来解决高维控制问题,从而优化策略并提高奖励预测和纳什均衡质量。
📝 Abstract
Modern multi-agent systems are increasingly deployed at scale over large populations of agents in settings such as ad-auctions, traffic routing, and recommendation systems. The dominant approach in such settings is to optimize each agent's policy independently, treating the other agents as part of a fixed single-agent environment rather than modeling the population dynamics. In many large-population systems, the dynamics depend on an aggregate summary of the population rather than the identity of any individual. Mean-field RL exploits such structure, providing a principled framework that models each agent's environment as an explicit function of the population distribution. However, in large state-action spaces or high-dimensional control problems, modeling the population distribution is itself intractable. How can we design a scalable framework for high-dimensional control problems with large populations? This work explores this question from the perspective of representation learning. We introduce a mean-field RL framework in which the rewards and transition dynamics depend on the population only through an unknown low-dimensional aggregate statistic. We then study this framework in the offline setting and design a provable approach that learns a near-optimal policy by learning a low-dimensional representation. Motivated by real-life supply-chain optimization problems, we design a one-step routing game to test the hypothesis that learning a low-dimensional population representation improves reward prediction and Nash gap estimation relative to baselines that don't exploit this structure. We show that under a fixed neural-network parameter count and optimization budget, learning a low-dimensional population representation improves reward prediction and the equilibrium quality of the resulting policies.
Problem

Research questions and friction points this paper is trying to address.

Reinforcement Learning
Large Populations
High-Dimensional Control Problems
Representation Learning
Mean-Field
Innovation

Methods, ideas, or system contributions that make the work stand out.

Mean-field RL
Representation Learning
Low-dimensional Aggregate Statistic
Offline Setting
Scalable Framework
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