OmniNav: Robust Long-Horizon Target Navigation in Dynamic Environments

📅 2026-09-08
📈 Citations: 0
Influential: 0
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🤖 AI Summary
OmniNav通过持续推断任务状态后验解决动态环境中长期目标导航问题,结合场景记忆、目标信念更新和交互可行性选择。
📝 Abstract
Long-horizon target navigation requires a robot to sustain task execution across evolving observations, decisions, and physical interactions. This requires three coupled capabilities: maintaining valid scene memory, revising target beliefs under partial observability, and selecting interaction-feasible navigation endpoints. However, the state underlying each capability is only conditionally valid: scene representations become stale when objects move or disappear, unsuccessful searches alter beliefs over target locations, and geometrically convenient endpoints may still be infeasible for manipulation. To address these challenges, we present OmniNav, which formulates long-horizon navigation as continual inference over a factorized task state posterior coupling scene validity, target belief, and interaction feasibility. For representation, OmniNav incrementally constructs an updatable 3D object scene memory, preventing stale scene evidence from propagating to subsequent decisions. For exploration, it introduces an evidence-aware Bayesian belief-revision mechanism that derives dependency-aware region priors from semantic context, incorporates unsuccessful searches as negative evidence, and updates them for posterior-guided frontier selection. For interaction, OmniNav incorporates manipulation reachability and collision constraints into navigation-endpoint selection and propagates execution feedback through hierarchical closed-loop recovery. Extensive experiments demonstrate that OmniNav achieves the highest success rates among the compared methods on semantic ObjectNav and fine-grained instance navigation benchmarks, remains robust to target relocation, and improves real-world pick-and-place success from 53.3% to 71.7% over an adapted open-loop baseline. The project page of OmniNav is available at https://omni-nav.github.io/.
Problem

Research questions and friction points this paper is trying to address.

long-horizon navigation
dynamic environments
scene memory
target belief
interaction feasibility
Innovation

Methods, ideas, or system contributions that make the work stand out.

continual inference
updatable 3D object scene memory
Bayesian belief-revision mechanism
interaction feasibility
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