Games Over Observation Spaces in Multi-Agent Capture the Flag

📅 2026-09-05
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🤖 AI Summary
研究通过操纵观察空间来提高多智能体捕旗游戏中防守方的表现,采用双预言算法求解大规模零和博弈问题。
📝 Abstract
We consider a multi-agent Capture the Flag (CtF) scenario in a graph-based environment, where a team of attackers seeks to reach designated flag vertices while a defending team attempts to intercept them. In our setting, both teams operate using decentralized heuristic policies. While the attacking team may choose its heuristic from a diverse library of policies, the defense is restricted to playing a single fixed policy. To overcome this limitation, a centralized defense oracle strategically restricts the portion of the graph visible to each of its agents in order to elicit a wider range of emergent behaviors from its fixed policy. We formalize this interaction as a two-player zero-sum game, where the attacker reasons over its library of heuristics and the defense reasons over the combinatorial space of visibility profiles. To solve this intractably large game, we propose a Double Oracle algorithm to find approximate empirical equilibria, and we empirically validate that observation manipulation can improve the defense's performance.
Problem

Research questions and friction points this paper is trying to address.

multi-agent
Capture the Flag
decentralized heuristic policies
observation manipulation
zero-sum game
Innovation

Methods, ideas, or system contributions that make the work stand out.

Double Oracle algorithm
observation manipulation
decentralized heuristic policies
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