AVSplat: Dense-View Feed-Forward 3D Gaussian Splatting with Assist-View Preconditioning

📅 2026-09-05
📈 Citations: 0
Influential: 0
📄 PDF
📝 Abstract
Pose-free feed-forward 3D Gaussian Splatting enables novel view synthesis from uncalibrated multi-view images. Although more views should improve performance, existing methods often degrade with dense-view inputs because global aggregation spreads attention over many tokens, and naive voxel fusion averages many Gaussians into overly smooth representations. We present AVSplat, a framework that turns additional views into reliable signals for both aggregation and representation. Before global attention, each view performs a single lightweight interaction with a small set of Assist Views chosen for relevance and diversity, and the cached features provide a focused scene context that stabilizes correspondence. For representation, we use adaptive temperature-aware voxel fusion that sharpens attribution under high occupancy, guided by occupancy and point confidence. Crucially, AVSplat restores positive view scaling where performance remains stable or improves as more input views are added, instead of degrading in the dense-view regime. Ablations show that Assist View Preconditioning is primarily responsible for preventing dense-view degradation, while Occupancy-guided Voxel Fusion contributes most of the single-point image-quality gains.
Problem

Research questions and friction points this paper is trying to address.

3D Gaussian Splatting
dense-view inputs
global aggregation
voxel fusion
Innovation

Methods, ideas, or system contributions that make the work stand out.

Assist View Preconditioning
Occupancy-guided Voxel Fusion
Dense-View Synthesis
🔎 Similar Papers
No similar papers found.