ArtMesh: Part-Aware Articulated Mesh Fields with Motion-Consistent Dynamics

📅 2026-05-15
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🤖 AI Summary
Existing 3D Gaussian Splatting-based methods for deformable object reconstruction lack explicit surface topology, making it difficult to preserve sharp part boundaries and motion consistency. This work proposes a method to reconstruct articulated, connected triangle meshes with part-wise rigid motions from multi-view images by jointly optimizing a dynamic mesh field within a mesh-native differentiable rendering framework. The approach introduces bidirectional motion consistency constraints at both vertex and pixel levels and features a novel part-aware constrained Delaunay remeshing strategy that aligns mesh topology with semantic parts. Evaluated on the newly introduced Articulate-100 benchmark, the method significantly outperforms existing 3DGS approaches in joint parameter estimation and part-level geometry reconstruction, particularly excelling on objects with multiple moving components.
📝 Abstract
We present ArtMesh, a mesh-native method for reconstructing articulated objects explicitly as connected triangle meshes with per-part rigid motion from multi-view images in start and end states. Existing 3D Gaussian Splatting pipelines for articulated reconstruction inherit the unstructured point-based geometry of their splatting base, which provides no surface topology for reasoning about part boundaries or enforcing motion consistency along the object's connectivity. ArtMesh instead builds on a mesh-based differentiable rendering backbone, enabling part-aware dynamics to act directly on the structured topology. To make the topology compatible with articulation, we introduce part-aware restricted Delaunay remeshing, producing connected submeshes whose triangles do not cross semantic part boundaries. The dynamic mesh field then optimizes articulation using bidirectional Vertex-wise Motion Consistency on transported mesh vertices and Pixel-wise Motion Consistency on rendered RGB-D observations. We introduce Articulate-100, a new benchmark of 100 articulated objects spanning 16 PartNet-Mobility categories. On this benchmark, ArtMesh outperforms prior 3DGS-based pipelines in joint parameter estimation and part-level geometric reconstruction, with the largest gains on objects with many movable parts.
Problem

Research questions and friction points this paper is trying to address.

articulated object reconstruction
mesh topology
motion consistency
part boundaries
structured geometry
Innovation

Methods, ideas, or system contributions that make the work stand out.

mesh-based reconstruction
part-aware articulation
motion consistency
differentiable rendering
restricted Delaunay remeshing
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