ASafePlace: User-Led Personalization of VR Relaxation via an Art Therapy Activity

📅 2026-02-02
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This study addresses the limited personalization in existing biofeedback approaches, which often fail to effectively link users’ emotional states with relaxation experiences. The authors propose a novel paradigm integrating art therapy and virtual reality, wherein participants draw their remembered “safe space,” and an AI system generates a personalized 360-degree VR environment accompanied by tailored audio guidance. Real-time biofeedback is provided using physiological indicators such as heart rate variability and respiration rate. This work represents the first integration of autobiographical memory–driven art therapy with an immersive VR biofeedback system. In a study with 52 participants, the approach significantly reduced anxiety, enhanced presence, and promoted physiological relaxation. Participants further reported that symbolic visual elements strengthened emotional connection and familiarity, underscoring the therapeutic potential of deeply personalized immersive interventions.

Technology Category

Application Category

📝 Abstract
To overcome the lack of deep personalization in standard biofeedback methods, we introduce ASafePlace, a system utilizing an AI-powered, art-therapy-inspired exercise called The Safe Place, to create a personalized VR biofeedback experience. In our system, users sketch a personal sanctuary from memory, which is then transformed into a customized 360 virtual environment with personalized audio guidance for relaxation training. A study with 52 participants showed this approach effectively reduced anxiety and increased user presence, while the integration of art-therapy-inspired activity and biofeedback produced strong improvements in physiological relaxation, measured by heart rate variability and respiration rate. Qualitative results showed how participants'sense of familiarity and presence was enhanced by the symbolic elements and natural sanctuaries created from their autobiographical memories. Our findings demonstrate that art-therapy-inspired activity is a powerful tool for creating highly effective and individualized relaxation experiences, naturally connecting the virtual environment to a user's core memories and emotions.
Problem

Research questions and friction points this paper is trying to address.

personalization
biofeedback
virtual reality
art therapy
relaxation
Innovation

Methods, ideas, or system contributions that make the work stand out.

personalized VR
art therapy
biofeedback
AI-driven environment generation
autobiographical memory
🔎 Similar Papers
No similar papers found.
C
Chuyang Zhang
School of Design, Southern University of Science and Technology, Shenzhen, China; University of Calgary, Calgary, Canada
Bin Yu
Bin Yu
Associate Professor at Amsterdam University of Applied Sciences
Human Computer InteractionHuman-Ai collaboration
Y
Yuchao Wang
School of Design, Southern University of Science and Technology, Shenzhen, China
M
Mansi Yuan
Dominican University of California, San Rafael, California, United States
W
Wanqi Wang
Wuhan University, Wuhan, China
Seungwoo Je
Seungwoo Je
Assistant Professor, Southern University of Science and Technology
Human Computer Interaction
P
Pengcheng An
School of Design, Southern University of Science and Technology, Shenzhen, China