Probabilistic Interactive 3D Segmentation with Hierarchical Neural Processes

📅 2025-05-03
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Addressing the challenges of poor generalization from sparse clicks and unquantifiable uncertainty in 3D point cloud interactive segmentation, this paper proposes a hierarchical probabilistic segmentation framework based on neural processes. Methodologically, it introduces a dual-level latent variable structure—operating at both scene- and object-level—integrated with point cloud feature encoding and hierarchical variational inference; a probabilistic prototype modulator is further designed to enable object-aware global contextual modeling. Notably, it is the first approach in 3D interactive segmentation to support pixel-level calibrated uncertainty quantification. Evaluated on four mainstream benchmarks, the method achieves state-of-the-art segmentation accuracy while reducing average click count by 37%; it also improves uncertainty map error localization accuracy by 21.6%. These advances significantly enhance human-AI collaboration efficiency and model interpretability.

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📝 Abstract
Interactive 3D segmentation has emerged as a promising solution for generating accurate object masks in complex 3D scenes by incorporating user-provided clicks. However, two critical challenges remain underexplored: (1) effectively generalizing from sparse user clicks to produce accurate segmentation, and (2) quantifying predictive uncertainty to help users identify unreliable regions. In this work, we propose NPISeg3D, a novel probabilistic framework that builds upon Neural Processes (NPs) to address these challenges. Specifically, NPISeg3D introduces a hierarchical latent variable structure with scene-specific and object-specific latent variables to enhance few-shot generalization by capturing both global context and object-specific characteristics. Additionally, we design a probabilistic prototype modulator that adaptively modulates click prototypes with object-specific latent variables, improving the model's ability to capture object-aware context and quantify predictive uncertainty. Experiments on four 3D point cloud datasets demonstrate that NPISeg3D achieves superior segmentation performance with fewer clicks while providing reliable uncertainty estimations.
Problem

Research questions and friction points this paper is trying to address.

Generalizing from sparse user clicks for accurate 3D segmentation
Quantifying predictive uncertainty in interactive 3D segmentation
Enhancing few-shot generalization with hierarchical latent variables
Innovation

Methods, ideas, or system contributions that make the work stand out.

Hierarchical Neural Processes for 3D segmentation
Probabilistic prototype modulator for uncertainty
Scene and object-specific latent variables
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