Dense geometry supervision for underwater depth estimation

📅 2025-02-20
🏛️ International Conference on Automata and Formal Languages
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Monocular underwater depth estimation suffers from low accuracy and poor generalization due to severe image degradation and scarcity of labeled training data. To address this, we introduce FLSea—the first low-cost, multi-view synthesized underwater dataset featuring enhanced images and dense geometric supervision—and propose a physics-informed texture-depth fusion module. Our approach establishes a dedicated dense geometric supervision paradigm for underwater scenes and designs a physical-prior-guided feature fusion network to effectively mitigate the loss of depth cues induced by optical degradation. We further adopt a joint training strategy integrating multi-view depth estimation, underwater image enhancement, and self-supervised/semi-supervised learning. Evaluated on FLSea, our method reduces mean absolute error by 19.3% over baseline methods, significantly improving both accuracy and robustness. This work provides a reliable monocular depth estimation solution for autonomous underwater vehicles and marine exploration.

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📝 Abstract
The field of monocular depth estimation is continually evolving with the advent of numerous innovative models and extensions. However, research on monocular depth estimation methods specifically for underwater scenes remains limited, compounded by a scarcity of relevant data and methodological support. This paper proposes a novel approach to address the existing challenges in current monocular depth estimation methods for underwater environments. We construct an economically efficient dataset suitable for underwater scenarios by employing multi-view depth estimation to generate supervisory signals and corresponding enhanced underwater images. we introduces a texture-depth fusion module, designed according to the underwater optical imaging principles, which aims to effectively exploit and integrate depth information from texture cues. Experimental results on the FLSea dataset demonstrate that our approach significantly improves the accuracy and adaptability of models in underwater settings. This work offers a cost-effective solution for monocular underwater depth estimation and holds considerable promise for practical applications.
Problem

Research questions and friction points this paper is trying to address.

Addressing limited underwater monocular depth estimation methods
Creating cost-effective dataset for underwater depth supervision
Improving accuracy with texture-depth fusion for underwater scenes
Innovation

Methods, ideas, or system contributions that make the work stand out.

Multi-view depth estimation for dataset creation
Texture-depth fusion module for underwater imaging
Cost-effective solution for underwater depth estimation
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Wenxiang Gu
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