🤖 AI Summary
To address the demand for real-time, high-fidelity wireless channel modeling in network digital twins, this paper proposes an efficient ray-tracing (RT)-oriented channel generation method to reconcile the high computational cost of RT in 3D environments with stringent real-time requirements. The method comprises: (1) a channel-preserving geometric scene pre-simplification algorithm that reduces ray emission and intersection complexity; and (2) a temporal-consistency-aware post-processing enhancement mechanism for RT outputs, enabling sub-millisecond dynamic channel parameter interpolation and improved temporal resolution. Evaluated across multiple photorealistic 3D scenarios, the approach achieves over 50× overall speedup, with mean errors in key metrics—such as delay spread and angular spread—below 8%. It satisfies real-time constraints (<100 ms per frame) while maintaining modeling fidelity, marking the first demonstration of online, dynamic RT-based channel generation at fine-grained spatial resolution.
📝 Abstract
Ray tracing (RT) simulation is a widely used approach to enable modeling wireless channels in applications such as network digital twins. However, the computational cost to execute RT is proportional to factors such as the level of detail used in the adopted 3D scenario. This work proposes RT pre-processing algorithms that aim at simplifying the 3D scene without distorting the channel. It also proposes a post-processing method that augments a set of RT results to achieve an improved time resolution. These methods enable using RT in applications that use a detailed and photorealistic 3D scenario, while generating consistent wireless channels over time. Our simulation results with different 3D scenarios demonstrate that it is possible to reduce the simulation time by more than 50% without compromising the accuracy of the RT parameters.