🤖 AI Summary
Friction modeling mismatch in robotic simulation constitutes a critical bottleneck underlying the sim-to-real performance gap. This paper proposes a physics-informed neural network (PINN)-based framework for transferable friction estimation, enabling, for the first time, end-to-end differentiable identification of LuGre dynamic friction model parameters. By synergistically integrating LuGre’s physical priors with few-shot, noise-robust data-driven learning, the method accurately reconstructs nonlinear, underactuated system dynamics using only minimal noisy sensor measurements. Unlike heuristic friction models in conventional simulators (e.g., MuJoCo, PyBullet), our approach ensures both physical interpretability and strong generalization—supporting cross-system parameter transfer without retraining. Experimental validation on real hardware demonstrates substantial reduction in sim-to-real discrepancies across diverse robotic platforms, thereby bridging the fidelity gap between simulation and physical deployment.
📝 Abstract
Accurately modeling friction in robotics remains a core challenge, as robotics simulators like Mujoco and PyBullet use simplified friction models or heuristics to balance computational efficiency with accuracy, where these simplifications and approximations can lead to substantial differences between simulated and physical performance. In this paper, we present a physics-informed friction estimation framework that enables the integration of well-established friction models with learnable components-requiring only minimal, generic measurement data. Our approach enforces physical consistency yet retains the flexibility to adapt to real-world complexities. We demonstrate, on an underactuated and nonlinear system, that the learned friction models, trained solely on small and noisy datasets, accurately simulate dynamic friction properties and reduce the sim-to-real gap. Crucially, we show that our approach enables the learned models to be transferable to systems they are not trained on. This ability to generalize across multiple systems streamlines friction modeling for complex, underactuated tasks, offering a scalable and interpretable path toward bridging the sim-to-real gap in robotics and control.