Questioning the Unknown: Optimising Multi-Agent Collaboration in Narrative-Driven Games

📅 2024-04-26
📈 Citations: 3
Influential: 0
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🤖 AI Summary
To address three core challenges in Murder Mystery Games (MMGs) for LLM-based agents—undefined state space, absence of intermediate rewards, and difficulty in strategic interaction under continuous linguistic input—this paper proposes Questum. Methodologically, Questum introduces: (1) sensor-inspired dynamic state representation to explicitly model implicit game states; (2) an information-gain-driven questioning mechanism coupled with suspect list pruning to enhance reasoning efficiency; and (3) WellPlay, the first MMG-specific reasoning evaluation benchmark comprising 1,482 inferential questions. Experimental results demonstrate that Questum significantly outperforms baseline methods in reasoning accuracy, response efficiency, and naturalness and trustworthiness of human-agent collaboration. By unifying explicit state modeling, principled information acquisition, and rigorous evaluation, Questum establishes a novel paradigm for language-driven multi-agent strategic reasoning.

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📝 Abstract
We present Questum, a novel framework for Large Language Model (LLM)-based agents in Murder Mystery Games (MMGs). MMGs pose unique challenges, including undefined state spaces, absent intermediate rewards, and the need for strategic interaction in a continuous language domain. Questum addresses these complexities through a sensor-based representation of agent states, a question-targeting mechanism guided by information gain, and a pruning strategy to refine suspect lists and enhance decision-making efficiency. To enable systematic evaluation, we propose WellPlay, a dataset comprising 1,482 inferential questions across 12 games, categorised into objectives, reasoning, and relationships. Experiments demonstrate Questum's capacity to achieve superior performance in reasoning accuracy and efficiency compared to existing approaches, while also significantly improving the quality of agent-human interactions in MMGs. This study advances the development of reasoning agents for complex social and interactive scenarios.
Problem

Research questions and friction points this paper is trying to address.

Enhancing multi-agent communication in murder mystery games
Addressing undefined state spaces and strategic interaction challenges
Improving reasoning accuracy and agent-human interaction quality
Innovation

Methods, ideas, or system contributions that make the work stand out.

Sensor-based representation of agent states
Question-targeting mechanism using information gain
Pruning strategy for suspect list refinement
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