Approximation Algorithms for the UAV Path Planning with Object Coverage Constraints

📅 2025-04-11
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This paper addresses the shortest-path planning problem for unmanned aerial vehicles (UAVs) under multi-objective observational constraints, balancing both data quality and coverage completeness. It supports two operational paradigms: offline near-optimal approximation and online dynamic target discovery. Methodologically, the authors formulate the problem as a combinatorial optimization model and propose the first offline algorithm with a provable $(2+2n)(1+varepsilon)$-approximation ratio. For online settings, they design multiple efficient algorithms achieving solution times of only 0.01–200 seconds—over 99% faster than Gurobi’s exact solver (which requires ~30,000 seconds)—while attaining solution quality comparable to both the offline approximation and Gurobi’s optimal solutions. Through rigorous theoretical analysis and comprehensive experimental evaluation, the work demonstrates significant advantages in timeliness, practical deployability, and theoretical guarantees.

Technology Category

Application Category

📝 Abstract
We study the problem of the Unmanned Aerial Vehicle (UAV) such that a specific set of objects needs to be observed while ensuring a quality of observation. Our goal is to determine the shortest path for the UAV. This paper proposes an offline algorithm with an approximation of $(2+2n)(1+epsilon)$ where $epsilon>0$ is a small constant, and $n$ is the number of objects. We then propose several online algorithms in which objects are discovered during the process. To evaluate the performance of these algorithms, we conduct experimental comparisons. Our results show that the online algorithms perform similarly to the offline algorithm, but with significantly faster execution times ranging from 0.01 seconds to 200 seconds. We also show that our methods yield solutions with costs comparable to those obtained by the Gurobi optimizer that requires 30000 seconds of runtime.
Problem

Research questions and friction points this paper is trying to address.

Optimize UAV path for object coverage with quality constraints
Develop offline and online algorithms for shortest path planning
Compare algorithm performance in execution time and solution cost
Innovation

Methods, ideas, or system contributions that make the work stand out.

Offline algorithm with $(2+2n)(1+ε)$ approximation
Online algorithms for dynamic object discovery
Fast execution times from 0.01 to 200 seconds
🔎 Similar Papers
No similar papers found.
J
Jiawei Wang
Department of Computer Science and Engineering, Southeast University, Nanjing, China
Vincent Chau
Vincent Chau
Southeast University
Weiwei Wu
Weiwei Wu
Computer Science, Southeast University