AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video

📅 2026-09-13
📈 Citations: 0
Influential: 0
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🤖 AI Summary
为解决视频世界模型中场景上下文保持与高保真度观察的问题,AlayaVista通过全景状态到视角视频的转换方法,结合全局上下文和局部细节处理,实现了低延迟的交互式视频生成。
📝 Abstract
Interactive video world models must maintain broad scene context under camera motion while producing high-fidelity observations with low latency. Existing approaches face a representation trade-off: perspective models operate on local views and must preserve off-screen content over long rollouts, whereas broader spatial coverage is typically obtained by synthesizing full-sphere videos or constructing explicit 3D representations. Motivated by the complementary roles of global context and selective local acuity in visual perception, we present AlayaVista, a camera-controllable streaming video world model that decouples panoramic world evolution from perspective observation synthesis. Given a single perspective image, AlayaVista constructs a 360-degree scene prior using a pretrained panorama expansion model and then evolves the scene as a camera-conditioned panoramic latent state. A latent viewport renderer maps this state to the requested perspective video latents, while a perspective refiner restores details, suppresses artifacts, and performs super-resolution. To support efficient streaming, we adapt the panoramic generator to chunk-autoregressive generation and distill both panoramic generation and perspective refinement into few-step processes. To provide the supervision required by this design, we construct MUGEN, a large-scale real-world panoramic video dataset containing 1,318 hours of videos at resolutions of at least 4K, together with rich semantic and geometric annotations.
Problem

Research questions and friction points this paper is trying to address.

Interactive video world models
Camera motion
Scene context
High-fidelity observations
Latency
Innovation

Methods, ideas, or system contributions that make the work stand out.

panoramic world model
perspective video synthesis
chunk-autoregressive generation
latent viewport renderer
super-resolution
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