GARF: Learning Generalizable 3D Reassembly for Real-World Fractures

📅 2025-04-07
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the poor generalization of models trained on synthetic data when reconstructing real-world fractured objects (e.g., ceramics, bones, eggshells, lithics) from 3D fragments. We propose a fracture-aware pretraining framework coupled with a flow-matching–driven 6-DoF alignment mechanism and a one-step pre-assembly strategy, significantly enhancing robustness to unseen shapes and variable fragment counts. We introduce Fractura—the first benchmark dataset capturing realistic fracture patterns. Our method outperforms state-of-the-art approaches in both synthetic and real-world settings: rotation error is reduced by 82.87%, and part-matching accuracy improves by 25.15%. The core innovation lies in embedding physically grounded fracture priors into representation learning and achieving end-to-end, geometrically consistent fragment registration and assembly.

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📝 Abstract
3D reassembly is a challenging spatial intelligence task with broad applications across scientific domains. While large-scale synthetic datasets have fueled promising learning-based approaches, their generalizability to different domains is limited. Critically, it remains uncertain whether models trained on synthetic datasets can generalize to real-world fractures where breakage patterns are more complex. To bridge this gap, we propose GARF, a generalizable 3D reassembly framework for real-world fractures. GARF leverages fracture-aware pretraining to learn fracture features from individual fragments, with flow matching enabling precise 6-DoF alignments. At inference time, we introduce one-step preassembly, improving robustness to unseen objects and varying numbers of fractures. In collaboration with archaeologists, paleoanthropologists, and ornithologists, we curate Fractura, a diverse dataset for vision and learning communities, featuring real-world fracture types across ceramics, bones, eggshells, and lithics. Comprehensive experiments have shown our approach consistently outperforms state-of-the-art methods on both synthetic and real-world datasets, achieving 82.87% lower rotation error and 25.15% higher part accuracy. This sheds light on training on synthetic data to advance real-world 3D puzzle solving, demonstrating its strong generalization across unseen object shapes and diverse fracture types.
Problem

Research questions and friction points this paper is trying to address.

Generalizing 3D reassembly from synthetic to real-world fractures
Handling complex breakage patterns in real-world objects
Improving robustness for unseen objects and fracture variations
Innovation

Methods, ideas, or system contributions that make the work stand out.

Fracture-aware pretraining for fragment feature learning
Flow matching for precise 6-DoF alignments
One-step preassembly for unseen object robustness
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