AutoForge: Automated Environment Synthesis for Agentic Reinforcement Learning

📅 2025-12-28
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Current reinforcement learning (RL) for language agents is hindered by two key bottlenecks: (i) synthetic simulation environments are only semi-automated, lack task difficulty, and suffer from unstable simulated users; and (ii) high environmental heterogeneity impedes generalization and robustness. Method: We propose the first fully automated, scalable, and high-difficulty simulation environment synthesis framework. It introduces a unified automation pipeline integrating large language model (LLM)-driven task modeling and environment generation. We further design an environment-level RL algorithm featuring environment-level advantage estimation, uncertainty-aware user behavior modeling, and robust policy optimization. Contribution/Results: Our framework achieves significant performance gains across multiple benchmarks—including tau-bench, tau2-Bench, and VitaBench—demonstrating strong training stability and cross-domain generalization capability.

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📝 Abstract
Conducting reinforcement learning (RL) in simulated environments offers a cost-effective and highly scalable way to enhance language-based agents. However, previous work has been limited to semi-automated environment synthesis or tasks lacking sufficient difficulty, offering little breadth or depth. In addition, the instability of simulated users integrated into these environments, along with the heterogeneity across simulated environments, poses further challenges for agentic RL. In this work, we propose: (1) a unified pipeline for automated and scalable synthesis of simulated environments associated with high-difficulty but easily verifiable tasks; and (2) an environment level RL algorithm that not only effectively mitigates user instability but also performs advantage estimation at the environment level, thereby improving training efficiency and stability. Comprehensive evaluations on agentic benchmarks, including tau-bench, tau2-Bench, and VitaBench, validate the effectiveness of our proposed method. Further in-depth analyses underscore its out-of-domain generalization.
Problem

Research questions and friction points this paper is trying to address.

Automated synthesis of high-difficulty simulated environments for agentic reinforcement learning
Mitigating user instability and heterogeneity across simulated environments in RL
Improving training efficiency and stability through environment-level advantage estimation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Automated pipeline synthesizes high-difficulty verifiable tasks
Environment-level RL algorithm mitigates user instability
Advantage estimation at environment level improves training efficiency
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