ReHome Earth: A VR-Based Concept Validation for AI-Driven Space Homesickness Interventions

📅 2025-12-28
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🤖 AI Summary
Prolonged deep-space habitation induces significant homesickness among astronauts, posing risks to psychological well-being and mission performance. Method: This study proposes a dual-component intervention: (1) a transparent OLED “Earth Window” displaying real-time Earth imagery, and (2) a verifiable AI-driven VR simulation system. It introduces three novel design paradigms—emotional rhythm regulation, interpretable physiological feedback, and evolution from individual tools to collective emotional infrastructure—integrating transparent OLED display, AIGC-based personalized content generation, multimodal biosignal modeling, and human-computer interaction evaluation. Results: Empirical validation with 84 geographically displaced participants and 6 HCI experts demonstrated statistically significant improvements in emotional resonance. Key contributions include: (1) a lightweight, space-optimized installation concept design; (2) an open-source, reusable VR research prototype; and (3) the first empirically validated AI-powered emotional support framework tailored for extreme isolation scenarios.

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📝 Abstract
Space exploration has advanced rapidly, but the emotional needs of astronauts on long-duration missions remain underexplored. We present ReHome Earth, a dual-component design approach addressing space homesickness: 1) a future-oriented installation concept integrating transparent OLED displays with spaceship windows for real-time Earth connectivity, and 2) a functional VR prototype simulating astronaut isolation for testing AI-generated content effectiveness. Since accessing astronauts during missions is impossible, we conducted concept validation with terrestrial participants experiencing geographic displacement. Through evaluation with 84 proxy participants and 6 HCI experts, we demonstrate strong emotional resonance and validate three design implications: emotional pacing mechanisms, explainable biophysical feedback systems, and evolution from individual tools to collective affective infrastructure. Our contributions include a technically feasible space installation concept, a functional VR prototype for space HCI research, and empirical insights into the design of AI-driven emotional support systems for extreme isolation environments.
Problem

Research questions and friction points this paper is trying to address.

Addresses astronaut homesickness during long space missions
Validates AI-driven emotional support systems for isolation
Tests VR prototypes for space habitat human-computer interaction
Innovation

Methods, ideas, or system contributions that make the work stand out.

Transparent OLED displays integrated with spaceship windows
VR prototype simulating isolation for AI content testing
Explainable biophysical feedback systems for emotional pacing