No Constant-Cost Protocol for Point--Line Incidence

πŸ“… 2026-04-04
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πŸ€– AI Summary
This study addresses the randomized communication complexity of the point-line incidence problem: given two parties holding integer pairs $(x, y)$ and $(a, b)$ respectively, they must determine whether $y = ax + b$. By integrating techniques from communication complexity theory and information theory, the authors establish for the first time a tight bound of $\Theta(\log n)$ on the randomized communication complexity of this problem, thereby proving a super-constant lower bound. This result rules out the existence of any constant-communication protocol for the task and, notably, provides the first explicit example of a communication problem with constant support rank yet super-constant randomized communication complexity, confirming a conjecture by Cheung et al.
πŸ“ Abstract
Alice and Bob are given $n$-bit integer pairs $(x,y)$ and $(a,b)$, respectively, and they must decide if $y=ax+b$. We prove that the randomised communication complexity of this Point--Line Incidence problem is $Θ(\log n)$. This confirms a conjecture of Cheung, Hatami, Hosseini, and Shirley (CCC 2023) that the complexity is super-constant, and gives the first example of a communication problem with constant support-rank but super-constant randomised complexity.
Problem

Research questions and friction points this paper is trying to address.

Point--Line Incidence
communication complexity
randomised complexity
support-rank
Innovation

Methods, ideas, or system contributions that make the work stand out.

communication complexity
Point--Line Incidence
support-rank
randomised protocols
super-constant complexity
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