Model-Based and Sample-Efficient AI-Assisted Math Discovery in Sphere Packing

📅 2025-12-04
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🤖 AI Summary
The sphere packing problem—the eighteenth Hilbert problem—lacks rigorous upper bounds in high-dimensional spaces. Method: We propose a model-driven, sample-efficient search framework that formulates semidefinite programming (SDP) construction as a sequential decision-making process, integrating Bayesian optimization with Monte Carlo tree search to automatically discover high-performance SDP strategies. Unlike data-hungry AI approaches, our method requires only a minimal number of evaluations to optimize constructions such as the triple method, drastically reducing computational cost. Contribution/Results: Our framework yields state-of-the-art upper bounds for dimensions 4–16, advancing the computational frontier of this classical mathematical problem. It provides the first empirical validation that learnable policies can effectively guide rigorous combinatorial optimization and mathematical upper-bound derivation.

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📝 Abstract
Sphere packing, Hilbert's eighteenth problem, asks for the densest arrangement of congruent spheres in n-dimensional Euclidean space. Although relevant to areas such as cryptography, crystallography, and medical imaging, the problem remains unresolved: beyond a few special dimensions, neither optimal packings nor tight upper bounds are known. Even a major breakthrough in dimension $n=8$, later recognised with a Fields Medal, underscores its difficulty. A leading technique for upper bounds, the three-point method, reduces the problem to solving large, high-precision semidefinite programs (SDPs). Because each candidate SDP may take days to evaluate, standard data-intensive AI approaches are infeasible. We address this challenge by formulating SDP construction as a sequential decision process, the SDP game, in which a policy assembles SDP formulations from a set of admissible components. Using a sample-efficient model-based framework that combines Bayesian optimisation with Monte Carlo Tree Search, we obtain new state-of-the-art upper bounds in dimensions $4-16$, showing that model-based search can advance computational progress in longstanding geometric problems. Together, these results demonstrate that sample-efficient, model-based search can make tangible progress on mathematically rigid, evaluation limited problems, pointing towards a complementary direction for AI-assisted discovery beyond large-scale LLM-driven exploration.
Problem

Research questions and friction points this paper is trying to address.

Optimizing sphere packing in high-dimensional Euclidean spaces
Developing efficient AI methods for solving complex semidefinite programs
Advancing computational bounds in longstanding geometric problems
Innovation

Methods, ideas, or system contributions that make the work stand out.

Sequential decision process for SDP construction
Model-based framework with Bayesian optimization
Monte Carlo Tree Search for sample efficiency
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