A Survey on Computational Solutions for Reconstructing Complete Objects by Reassembling Their Fractured Parts

📅 2024-10-18
🏛️ arXiv.org
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This paper presents a systematic survey of the 3D fragment reassembly problem: reconstructing an intact object from a set of discrete, possibly damaged or incomplete fragments. Methodologically, it unifies three core components—shape segmentation, inter-fragment correspondence matching, and object prior modeling—covering classical geometric approaches as well as modern deep learning paradigms, including point-cloud networks and graph neural networks, while integrating state-of-the-art feature extraction techniques, probabilistic modeling strategies, and open-source toolchains. Its primary contribution is the first comprehensive, panoramic survey of this problem in computer graphics, establishing a precise formal definition, delineating problem boundaries, and proposing a unified taxonomy spanning algorithms, benchmark datasets, and software resources. The survey serves as a reusable methodological guide and practical benchmark for applications such as archaeological restoration, medical image reconstruction, and intelligent manufacturing, thereby fostering cross-disciplinary methodological synergy.

Technology Category

Application Category

📝 Abstract
Reconstructing a complete object from its parts is a fundamental problem in many scientific domains. The purpose of this article is to provide a systematic survey on this topic. The reassembly problem requires understanding the attributes of individual pieces and establishing matches between different pieces. Many approaches also model priors of the underlying complete object. Existing approaches are tightly connected problems of shape segmentation, shape matching, and learning shape priors. We provide existing algorithms in this context and emphasize their similarities and differences to general-purpose approaches. We also survey the trends from early non-deep learning approaches to more recent deep learning approaches. In addition to algorithms, this survey will also describe existing datasets, open-source software packages, and applications. To the best of our knowledge, this is the first comprehensive survey on this topic in computer graphics.
Problem

Research questions and friction points this paper is trying to address.

Survey computational solutions for reassembling fractured object parts
Compare algorithms for shape segmentation and matching in reconstruction
Review trends from non-deep to deep learning approaches
Innovation

Methods, ideas, or system contributions that make the work stand out.

Survey computational solutions for fractured object reassembly
Compare shape segmentation and matching algorithms
Review deep learning versus traditional approaches
🔎 Similar Papers
No similar papers found.
J
Jiaxin Lu
Computer Science Department, The University of Texas at Austin
Yongqing Liang
Yongqing Liang
Department of Computer Science and Engineering, Texas A&M University
H
Huijun Han
Department of Computer Science and Engineering, Texas A&M University
J
Jiacheng Hua
Department of Computer Science and Technology, Tsinghua University
Junfeng Jiang
Junfeng Jiang
Tianjin University
Optical fiber sensing
X
Xin Li
Section of Visual Computing & Computational Media, and Department of Computer Science and Engineering, Texas A&M University
Q
Qi-Xing Huang
Computer Science Department, The University of Texas at Austin