MLDSE: Scaling Design Space Exploration Infrastructure for Multi-Level Hardware

📅 2025-03-27
📈 Citations: 0
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🤖 AI Summary
Multi-level hardware design space exploration (DSE) faces fundamental challenges in modeling complex spatial hierarchies, cross-level communication, and architectural polymorphism. To address these, this paper proposes a domain-specific DSE infrastructure for multi-level hardware systems. Our method introduces: (1) a recursive hardware intermediate representation (IR) that uniformly captures heterogeneous multi-level structures; (2) a spatiotemporal mapping IR and associated primitives that explicitly model inter-level dataflow and computation mapping; and (3) a task-level event-driven simulation generation mechanism coupled with a resource-contention-aware, hardware-consistent scheduling algorithm. The framework enables joint DSE across architecture, parameter, and mapping dimensions. Evaluated on large language model workloads, it achieves significant improvements in exploration efficiency and coverage breadth. This work establishes a scalable foundation for systematic, co-designed development of multi-level hardware systems.

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📝 Abstract
To efficiently support large-scale NNs, multi-level hardware, leveraging advanced integration and interconnection technologies, has emerged as a promising solution to counter the slowdown of Moore's law. However, the vast design space of such hardware, coupled with the complexity of their spatial hierarchies and organizations, introduces significant challenges for design space exploration (DSE). Existing DSE tools, which rely on predefined hardware templates to explore parameters for specific architectures, fall short in exploring diverse organizations, spatial hierarchies, and architectural polymorphisms inherent in multi-level hardware. To address these limitations, we present Multi-Level Design Space Exploror (MLDSE), a novel infrastructure for domain-specific DSE of multi-level hardware. MLDSE introduces three key innovations from three basic perspectives of DSE: 1) Modeling: MLDSE introduces a hardware intermediate representation (IR) that can recursively model diverse multi-level hardware with composable elements at various granularities. 2) Mapping: MLDSE provides a comprehensive spatiotemporal mapping IR and mapping primitives, facilitating the mapping strategy exploration on multi-level hardware, especially synchronization and cross-level communication; 3) Simulation: MLDSE supports universal simulator generation based on task-level event-driven simulation mechanism. It features a hardware-consistent scheduling algorithm that can handle general task-level resource contention. Through experiments on LLM workloads, we demonstrate MLDSE's unique capability to perform three-tier DSE spanning architecture, hardware parameter, and mapping.
Problem

Research questions and friction points this paper is trying to address.

Exploring vast design space of multi-level hardware efficiently
Addressing limitations of existing DSE tools for diverse architectures
Optimizing spatiotemporal mapping and synchronization in complex hierarchies
Innovation

Methods, ideas, or system contributions that make the work stand out.

Recursive hardware IR for multi-level modeling
Spatiotemporal mapping IR for strategy exploration
Event-driven simulator with resource contention handling
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