Towards Athlete Fatigue Assessment from Association Football Videos

📅 2026-04-07
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This work proposes a non-intrusive method for objectively assessing athlete fatigue using monocular broadcast videos of soccer matches, eliminating reliance on subjective self-reports or wearable sensors. By leveraging Game State Reconstruction to recover player trajectories in field coordinates and integrating a novel temporally consistent kinematic algorithm, the approach generates velocity and acceleration time-series signals to construct acceleration–speed (A–S) profiles that quantify fatigue-related metrics. The study demonstrates, for the first time, the feasibility of using broadcast footage for fatigue-oriented analysis and systematically evaluates the impact of real-world factors such as trajectory noise and calibration errors. Experiments on the SoccerNet-GSR benchmark confirm the method’s reliability and consistency across both short 30-second clips and full 45-minute halves.
📝 Abstract
Fatigue monitoring is central in association football due to its links with injury risk and tactical performance. However, objective fatigue-related indicators are commonly derived from subjective self-reported metrics, biomarkers derived from laboratory tests, or, more recently, intrusive sensors such as heart monitors or GPS tracking data. This paper studies whether monocular broadcast videos can provide spatio-temporal signals of sufficient quality to support fatigue-oriented analysis. Building on state-of-the-art Game State Reconstruction methods, we extract player trajectories in pitch coordinates and propose a novel kinematics processing algorithm to obtain temporally consistent speed and acceleration estimates from reconstructed tracks. We then construct acceleration--speed (A-S) profiles from these signals and analyze their behavior as fatigue-related performance indicators. We evaluate the full pipeline on the public SoccerNet-GSR benchmark, considering both 30-second clips and a complete 45-minute half to examine short-term reliability and longer-term temporal consistency. Our results indicate that monocular GSR can recover kinematic patterns that are compatible with A-S profiling while also revealing sensitivity to trajectory noise, calibration errors, and temporal discontinuities inherent to broadcast footage. These findings support monocular broadcast video as a low-cost basis for fatigue analysis and delineate the methodological challenges for future research.
Problem

Research questions and friction points this paper is trying to address.

athlete fatigue
monocular video
association football
kinematic analysis
performance monitoring
Innovation

Methods, ideas, or system contributions that make the work stand out.

monocular video analysis
Game State Reconstruction
kinematic profiling
acceleration-speed profile
athlete fatigue assessment
🔎 Similar Papers
No similar papers found.