EZ-SP: Fast and Lightweight Superpoint-Based 3D Segmentation

πŸ“… 2025-11-29
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πŸ€– AI Summary
Existing superpoint-based 3D semantic segmentation methods suffer from CPU-intensive partitioning steps, hindering real-time inference. This paper proposes the first fully GPU-differentiable superpoint generation framework: it eliminates hand-crafted features and CPU-based preprocessing, and introduces a lightweight, end-to-end trainable superpoint partitioning module. A differentiable proxy loss is designed to optimize superpoint semantic consistency, and a lightweight classifier is tightly coupled for joint optimization. The method achieves state-of-the-art point-wise accuracy on S3DIS, KITTI-360, and DALES, while accelerating inference by 72Γ—, reducing model parameters by 120Γ—, and consuming less than 2 MB of GPU memory. These advances significantly advance the feasibility of real-time, large-scale point cloud semantic segmentation.

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πŸ“ Abstract
Superpoint-based pipelines provide an efficient alternative to point- or voxel-based 3D semantic segmentation, but are often bottlenecked by their CPU-bound partition step. We propose a learnable, fully GPU partitioning algorithm that generates geometrically and semantically coherent superpoints 13$ imes$ faster than prior methods. Our module is compact (under 60k parameters), trains in under 20 minutes with a differentiable surrogate loss, and requires no handcrafted features. Combine with a lightweight superpoint classifier, the full pipeline fits in $<$2 MB of VRAM, scales to multi-million-point scenes, and supports real-time inference. With 72$ imes$ faster inference and 120$ imes$ fewer parameters, EZ-SP matches the accuracy of point-based SOTA models across three domains: indoor scans (S3DIS), autonomous driving (KITTI-360), and aerial LiDAR (DALES). Code and pretrained models are accessible at github.com/drprojects/superpoint_transformer.
Problem

Research questions and friction points this paper is trying to address.

Accelerates superpoint generation for 3D segmentation via GPU partitioning
Reduces model size and memory usage for large-scale 3D scene processing
Maintains accuracy across diverse domains while enabling real-time inference
Innovation

Methods, ideas, or system contributions that make the work stand out.

GPU-based superpoint partitioning algorithm
Compact module with under 60k parameters
Lightweight pipeline for real-time inference
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