CourtMotion: Learning Event-Driven Motion Representations from Skeletal Data for Basketball

📅 2025-12-01
📈 Citations: 0
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🤖 AI Summary
Traditional basketball event analysis relies solely on positional tracking data, failing to capture critical motion semantics such as body orientation, defensive posture, and shooting readiness. To address this limitation, we propose an event-driven skeletal motion representation learning framework. Our method introduces an event projection head that explicitly aligns skeletal action patterns with basketball event semantics; integrates graph neural networks to model individual player skeletal dynamics over time; and employs a specialized multi-player attention mechanism within a Transformer architecture to capture inter-player interactions. Furthermore, we adopt multi-task learning to jointly optimize event classification, trajectory prediction, and pose reconstruction. Evaluated on official NBA optical tracking data, our approach reduces trajectory prediction error by 35% and achieves significant improvements in event recognition and intent inference over state-of-the-art methods. It effectively supports downstream analytical tasks including pass decision-making and defensive response analysis.

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📝 Abstract
This paper presents CourtMotion, a spatiotemporal modeling framework for analyzing and predicting game events and plays as they develop in professional basketball. Anticipating basketball events requires understanding both physical motion patterns and their semantic significance in the context of the game. Traditional approaches that use only player positions fail to capture crucial indicators such as body orientation, defensive stance, or shooting preparation motions. Our two-stage approach first processes skeletal tracking data through Graph Neural Networks to capture nuanced motion patterns, then employs a Transformer architecture with specialized attention mechanisms to model player interactions. We introduce event projection heads that explicitly connect player movements to basketball events like passes, shots, and steals, training the model to associate physical motion patterns with their tactical purposes. Experiments on NBA tracking data demonstrate significant improvements over position-only baselines: 35% reduction in trajectory prediction error compared to state-of-the-art position-based models and consistent performance gains across key basketball analytics tasks. The resulting pretrained model serves as a powerful foundation for multiple downstream tasks, with pick detection, shot taker identification, assist prediction, shot location classification, and shot type recognition demonstrating substantial improvements over existing methods.
Problem

Research questions and friction points this paper is trying to address.

Learning event-driven motion representations from skeletal data
Predicting basketball events by understanding physical and semantic motion patterns
Improving trajectory prediction and analytics tasks over position-only models
Innovation

Methods, ideas, or system contributions that make the work stand out.

Graph Neural Networks process skeletal tracking data
Transformer models player interactions with attention mechanisms
Event projection heads link movements to basketball events
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