Gaussians on Fire: High-Frequency Reconstruction of Flames

📅 2025-11-27
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🤖 AI Summary
Reconstructing dynamic, transparent, and high-frequency flame geometry from only three viewpoints is challenging due to weak geometric constraints. Method: We propose a 3D Gaussian-based dynamic flame reconstruction framework featuring (i) Gaussian lifetime and linear velocity modeling; (ii) joint multi-view stereo matching and monocular depth priors to decouple flame from background; (iii) dense optical flow projection for spatiotemporally consistent flame motion fields; and (iv) hardware synchronization for precise inter-frame temporal alignment. Contribution/Results: Compared with voxel- or NeRF-based representations, our method significantly improves fidelity in reconstructing high-frequency structural details and dynamic motion. Extensive qualitative and quantitative evaluations on diverse real-world flame scenes demonstrate robustness and practicality. This work establishes a novel paradigm for dynamic transparent object reconstruction under sparse-view conditions.

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📝 Abstract
We propose a method to reconstruct dynamic fire in 3D from a limited set of camera views with a Gaussian-based spatiotemporal representation. Capturing and reconstructing fire and its dynamics is highly challenging due to its volatile nature, transparent quality, and multitude of high-frequency features. Despite these challenges, we aim to reconstruct fire from only three views, which consequently requires solving for under-constrained geometry. We solve this by separating the static background from the dynamic fire region by combining dense multi-view stereo images with monocular depth priors. The fire is initialized as a 3D flow field, obtained by fusing per-view dense optical flow projections. To capture the high frequency features of fire, each 3D Gaussian encodes a lifetime and linear velocity to match the dense optical flow. To ensure sub-frame temporal alignment across cameras we employ a custom hardware synchronization pattern -- allowing us to reconstruct fire with affordable commodity hardware. Our quantitative and qualitative validations across numerous reconstruction experiments demonstrate robust performance for diverse and challenging real fire scenarios.
Problem

Research questions and friction points this paper is trying to address.

Reconstruct dynamic fire in 3D from limited camera views
Solve under-constrained geometry using only three views
Capture high-frequency fire features with Gaussian-based representation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Gaussian-based spatiotemporal representation for dynamic fire
Separating static background using multi-view stereo and depth priors
Hardware synchronization for sub-frame temporal alignment
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