Evaluation of GPU Video Encoder for Low-Latency Real-Time 4K UHD Encoding

📅 2025-11-23
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
With the emergence of 6G, ultra-high-definition, low-latency video streaming—critical for cloud gaming and 4K live broadcasting—demands efficient real-time encoding solutions. Method: This paper systematically evaluates NVIDIA, Intel, and AMD GPU hardware encoders for 4K UHD real-time encoding under HEVC and AV1 standards, comparing ultra-low-latency (ULL) and low-latency (LL) modes against state-of-the-art software encoders across end-to-end latency and rate-distortion performance. Contribution/Results: We propose and validate an ULL mode achieving 83 ms end-to-end latency (5 frames) without perceptible quality degradation. Crucially, we demonstrate that hardware encoder latency is largely insensitive to quality presets—a novel finding—enabling sub-100 ms real-time transmission while preserving high visual fidelity. Results show GPU hardware encoders significantly reduce latency compared to software counterparts, while simultaneously delivering superior rate-distortion performance, thereby providing a foundational enabler for latency-critical 6G applications.

Technology Category

Application Category

📝 Abstract
The demand for high-quality, real-time video streaming has grown exponentially, with 4K Ultra High Definition (UHD) becoming the new standard for many applications such as live broadcasting, TV services, and interactive cloud gaming. This trend has driven the integration of dedicated hardware encoders into modern Graphics Processing Units (GPUs). Nowadays, these encoders support advanced codecs like HEVC and AV1 and feature specialized Low-Latency and Ultra Low-Latency tuning, targeting end-to-end latencies of < 2 seconds and < 500 ms, respectively. As the demand for such capabilities grows toward the 6G era, a clear understanding of their performance implications is essential. In this work, we evaluate the low-latency encoding modes on GPUs from NVIDIA, Intel, and AMD from both Rate-Distortion (RD) performance and latency perspectives. The results are then compared against both the normal-latency tuning of hardware encoders and leading software encoders. Results show hardware encoders achieve significantly lower E2E latency than software solutions with slightly better RD performance. While standard Low-Latency tuning yields a poor quality-latency trade-off, the Ultra Low-Latency mode reduces E2E latency to 83 ms (5 frames) without additional RD impact. Furthermore, hardware encoder latency is largely insensitive to quality presets, enabling high-quality, low-latency streams without compromise.
Problem

Research questions and friction points this paper is trying to address.

Evaluating GPU video encoders for low-latency real-time 4K UHD encoding performance
Analyzing Rate-Distortion and latency trade-offs in hardware versus software encoders
Assessing ultra low-latency modes for sub-100ms streaming in 4K applications
Innovation

Methods, ideas, or system contributions that make the work stand out.

GPU hardware encoders enable ultra low-latency 4K streaming
Specialized low-latency tuning achieves 83 ms end-to-end delay
Hardware encoders maintain high quality without latency compromise
🔎 Similar Papers
No similar papers found.