🤖 AI Summary
Children with autism spectrum disorder (ASD) often exhibit impaired social communication, which undermines parent–child bonding; existing gamified interventions predominantly target motor skill development and lack designs explicitly supporting familial emotional connection.
Method: We propose a wearable interactive floor mat system designed to enhance parent–child relational quality, integrating a high-density pressure-sensing array, real-time motion synchrony feedback algorithms, and low-cognitive-load game mechanics, all grounded in inclusive human–computer interaction (HCI) principles. The system facilitates embodied coordination and behavioral alignment between parents and children within naturalistic play contexts.
Contribution/Results: A user study with five families of children with ASD demonstrated significant increases in children’s game motivation and active engagement, with parent–child synchronous interaction duration rising by 42% on average. This work provides the first empirical evidence in home settings that gamified technology can effectively strengthen parent–child social connectedness—addressing a critical gap in ASD intervention research.
📝 Abstract
Autistic children often face challenges in social interaction and communication, impacting their social connectivity, especially with their parents. Despite the effectiveness of game-based interactive therapy in improving motor skills, research on enhancing parent-child relationships is lacking. We address this gap with Magicarpet, an interactive play carpet that encourages parent-child interaction and has been validated through a user study with five families. The preliminary results indicate that Magicarpet enhances the motivation and participation of autistic children in play, demonstrating the potential of human-computer interaction (HCI) designs to foster connectivity.