LivingRAG: Augmenting Graph RAG with Experience

📅 2026-08-26
📈 Citations: 0
Influential: 0
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🤖 AI Summary
本文提出LivingRAG,通过可写和可重用的推理经验增强图基RAG系统,以解决多跳问答中重复推理的问题,提高了准确性和效率。
📝 Abstract
Graph-based RAG improves multi-hop question answering by organizing evidence as a knowledge graph. However, most existing RAG systems process each query in isolation and discard useful reasoning from the LLM's response after inference. As a result, later related queries need to retrieve evidence and reason from scratch. We propose LivingRAG, a Graph RAG framework with writable and reusable reasoning experience. LivingRAG adds a writable experience store to a graph-based retrieval backbone, enabling verified experiences to be reused during inference in two ways. Stored graph signals help retrieval find entities and passages that were useful in earlier related queries. Stored summaries provide a reference reasoning pattern for answer generation. We analyze online QA streams and find reusable signals from shared entities, graph neighborhoods, and question templates. Experiments on multi-hop QA benchmarks show that LivingRAG improves accuracy over strong RAG baselines and reduces completion-token use when relevant prior experience is reused.
Problem

Research questions and friction points this paper is trying to address.

Graph RAG
multi-hop question answering
reasoning experience
retrieval
LLM
Innovation

Methods, ideas, or system contributions that make the work stand out.

Writable Experience Store
Reusable Reasoning
Graph Signals
Multi-hop QA
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Yuzhuo Cui
State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing, China; Hangzhou Innovation Institute, Beihang University, Hangzhou, Zhejiang, China
Zongye Zhang
Zongye Zhang
Beihang University
Computer VisionHuman-centric
Qingjie Liu
Qingjie Liu
Professor, School of Computer Science and Engineering, Beihang University
Computer Vision and Pattern Recognition