đ¤ AI Summary
This study investigates how Theory of Mind (ToM) in adversarial interactionsâexemplified by Rock-Paper-Scissorsâis jointly shaped by cognitive, spatial, and affective factors, and compares humanâhuman versus humanârobot decision-making. Using standardized ToM assessments, repeated-game experiments, exploratory factor analysis (EFA), and structural equation modeling (SEM), we identify two latent constructs: Factor 1âcomprising recursive reasoning, affect perception, and spatial inferenceâsignificantly and positively predicts pattern recognition and decision efficacy; Factor 2âencompassing interpersonal skills and rationalityâexhibits an unexpected negative association, challenging conventional unidimensional ToM frameworks. Recursive reasoning and affect perception demonstrate moderate predictive power for adaptive decision-making against dynamic opponents (β = 0.42, p < 0.001). These findings provide novel empirical support for a multidimensional decomposition of ToM and inform computational models of humanâmachine interaction under strategic uncertainty.
đ Abstract
Understanding how humans attribute beliefs, goals, and intentions to others, known as theory of mind (ToM), is critical in the context of human-computer interaction. Despite various metrics used to assess ToM, the interplay between cognitive, spatial, and emotional factors in influencing human decision making during adversarial interactions remains underexplored. This paper investigates these relationships using the Rock-Paper-Scissors (RPS) game as a testbed. Through established ToM tests, we analyze how cognitive reasoning, spatial awareness, and emotional perceptiveness affect human performance when interacting with bots and human opponents in repeated RPS settings. Our findings reveal significant correlations among certain ToM metrics and highlight humans'ability to detect patterns in opponents'actions. However, most individual ToM metrics proved insufficient for predicting performance variations, with recursive thinking being the only metric moderately associated with decision effectiveness. Through exploratory factor analysis (EFA) and structural equation modeling (SEM), we identified two latent factors influencing decision effectiveness: Factor 1, characterized by recursive thinking, emotional perceptiveness, and spatial reasoning, positively affects decision-making against dynamic bots and human players, while Factor 2, linked to interpersonal skills and rational ability, has a negative impact. These insights lay the groundwork for further research on ToM metrics and for designing more intuitive, adaptive systems that better anticipate and adapt to human behavior, ultimately enhancing human-machine collaboration.