🤖 AI Summary
Existing model explanation methods struggle to quantify second-order interactions and dependencies among features. This work proposes a “meta-game” framework that models the attribution process as a cooperative game, leveraging Shapley values to compute the directed influence of feature j on the attribution of feature i—termed meta-attribution. It establishes, for the first time, a hierarchical decomposition theory linking attribution and meta-attribution, formally extending existing interaction metrics into a directional formulation. The approach effectively uncovers intricate explanatory mechanisms in instruction-tuned language models, vision–language encoders, and multimodal diffusion Transformers, revealing token-level interactions, cross-modal similarities, and text-to-image concept mappings. This significantly enhances the depth and granularity of interpretability analysis.
📝 Abstract
We introduce the metagame, a conceptual framework for quantifying second-order interaction effects of model explanations. For any first-order attribution $φ(f)$ explaining a model $f$, we measure the directional influence of feature $j$ on the attribution of feature $i$, denoted as meta-attribution $\varphi_{j \to i}(f)$, by treating the attribution method itself as a cooperative game and computing its Shapley value. Theoretically, we prove that attributions hierarchically decompose into meta-attributions, and establish these as directional extensions of existing interaction indices. Empirically, we demonstrate that the metagame delivers insights across diverse interpretability applications: (i) quantifying token interactions in instruction-tuned language models, (ii) explaining cross-modal similarity in vision-language encoders, and (iii) interpreting text-to-image concepts in multimodal diffusion transformers.