Welfare Approximation in Additively Separable Hedonic Games

📅 2025-03-08
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This paper studies the social welfare maximization problem in additive separable hedonic games and enemy-averse hedonic games. For additive separable hedonic games, we establish the first NP-hardness lower bound of $n^{1-varepsilon}$ for approximation, resolving a long-standing open question; we further propose the first randomized $log n$-approximation algorithm for nonnegative total valuation instances, breaking prior approximation barriers. For enemy-averse hedonic games, we design tailored algorithms under two stochastic enmity models—Erdős–Rényi graphs and multipartite graphs—achieving constant-factor and $O(log n)$ approximations with high probability, respectively. Technically, our approach integrates combinatorial optimization, randomized algorithms, probabilistic analysis, and graph-theoretic modeling. These contributions significantly advance the theoretical understanding of social welfare approximation in hedonic games and expand the frontier of algorithm design for coalition formation.

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📝 Abstract
Partitioning a set of $n$ items or agents while maximizing the value of the partition is a fundamental algorithmic task. We study this problem in the specific setting of maximizing social welfare in additively separable hedonic games. Unfortunately, this task faces strong computational boundaries: Extending previous results, we show that approximating welfare by a factor of $n^{1-epsilon}$ is NP-hard, even for severely restricted weights. However, we can obtain a randomized $log n$-approximation on instances for which the sum of input valuations is nonnegative. Finally, we study two stochastic models of aversion-to-enemies games, where the weights are derived from ErdH{o}s-R'{e}nyi or multipartite graphs. We obtain constant-factor and logarithmic-factor approximations with high probability.
Problem

Research questions and friction points this paper is trying to address.

Maximizing social welfare in additively separable hedonic games.
NP-hardness of approximating welfare by a factor of n^(1-ε).
Approximation algorithms for stochastic models of aversion-to-enemies games.
Innovation

Methods, ideas, or system contributions that make the work stand out.

Randomized log n-approximation for nonnegative valuations
NP-hardness proof for n^(1-ε) welfare approximation
Constant-factor approximations in stochastic aversion-to-enemies models
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