🤖 AI Summary
This work addresses the intertwined challenges faced by mobile GUI agents—namely, complex interface perception, scalable acquisition of high-quality interaction data, and error accumulation in long-horizon decision-making—by proposing an agent framework built upon the vision-native large model Hy3.0-VL-A3B, which supports arbitrary-resolution inputs and a 32K-token context window. The approach introduces a novel “data-environment co-scaling” paradigm, featuring a GUI perception flywheel, the PhoneWorld Mock App Factory simulation environment, and a structured plan-reflection mechanism augmented with infinite-loop detection. Leveraging synthetic UI generation, structured tutorial video parsing, million-scale action collection, and staged training, the system achieves efficient and robust long-range interactions across 34 simulated applications, over 34,000 tasks, and more than 2,000 real or sandboxed devices, substantially improving task success rates and execution reliability.
📝 Abstract
As large multimodal models move from understanding content to operating on digital environments, mobile GUI has emerged as a challenging and consequential testbed for digital embodied intelligence. Mobile agents operate under three coupled constraints: precise perception of complex interfaces, scalable acquisition of high-quality interaction data, and robust long-horizon decision making under compounding execution errors. This report presents HyMobileAgent, a mobile GUI agent built on Hy3.0-VL-A3B, a vision-native foundation model featuring native any-resolution input, an A3B-scale deployment budget, and a 32K context window to model extended interaction histories. Rather than relying solely on model scaling, we develop a joint data and environment centric scaling framework to address the key bottlenecks of mobile interaction.
Our framework integrates a GUI perception flywheel combining mock-interface synthesis, rejection sampling, and icon-specific augmentation; a knowledge pipeline that transforms tutorial videos into structured interaction data; a million-scale action data pipeline deployed across more than 2000 sandbox and real-device instances with automated failure attribution; the PhoneWorld Mock App Factory, providing a resettable training environment with 34 mock applications and over 34000 tasks; and a structured Planning-and-Reflection mechanism with explicit dead-loop detection for reliable long-horizon execution.
We also introduce a progressive training recipe consisting of mid-training, supervised fine-tuning, and reinforcement learning with task-specific reward designs.