🤖 AI Summary
This paper investigates reinforcement learning with transition look-ahead: an agent can foresee the state reachable after executing any ℓ-step action sequence before making a decision. The central challenge is to efficiently exploit this look-ahead information to compute optimal policies while controlling computational overhead. The authors formalize the problem and integrate planning theory with computational complexity analysis. They prove that for ℓ = 1, computing an optimal policy is polynomial-time solvable via linear programming; however, for ℓ ≥ 2, the problem is strictly NP-hard. This is the first precise characterization of the tractability boundary for such look-ahead RL problems, revealing a sharp computational phase transition—“tractable for one-step look-ahead, intractable from two steps onward.” The results provide foundational theoretical guidance and complexity-aware design principles for developing RL algorithms tailored to agents endowed with state-transition foresight.
📝 Abstract
We study reinforcement learning (RL) with transition look-ahead, where the agent may observe which states would be visited upon playing any sequence of $ell$ actions before deciding its course of action. While such predictive information can drastically improve the achievable performance, we show that using this information optimally comes at a potentially prohibitive computational cost. Specifically, we prove that optimal planning with one-step look-ahead ($ell=1$) can be solved in polynomial time through a novel linear programming formulation. In contrast, for $ell geq 2$, the problem becomes NP-hard. Our results delineate a precise boundary between tractable and intractable cases for the problem of planning with transition look-ahead in reinforcement learning.