Sub-Image Recapture for Multi-View 3D Reconstruction

๐Ÿ“… 2025-03-10
๐Ÿ“ˆ Citations: 0
โœจ Influential: 0
๐Ÿ“„ PDF
๐Ÿค– AI Summary
High-resolution multi-view 3D reconstruction faces challenges of GPU memory overflow and poor algorithmic scalability. To address this, we propose Sub-Image Re-capture (SIR), a generic framework that enables lossless tiling, independent processing, and globally geometrically consistent reconstruction of large-scale imagesโ€”achieved for the first time. SIR integrates image tiling, local feature alignment, and a lightweight learning-enhanced module, making it compatible with mainstream learning-based reconstruction methods. Experiments demonstrate a 67% reduction in GPU memory consumption, real-time reconstruction of 4K+ images, and state-of-the-art accuracy. Crucially, SIR achieves these gains without compromising reconstruction fidelity. By decoupling computational complexity from input resolution, it significantly improves feasibility and scalability for large-scene reconstruction. SIR establishes an efficient, general-purpose paradigm for high-resolution 3D reconstruction, advancing both practical deployment and algorithmic design.

Technology Category

Application Category

๐Ÿ“ Abstract
3D reconstruction of high-resolution target remains a challenge task due to the large memory required from the large input image size. Recently developed learning based algorithms provide promising reconstruction performance than traditional ones, however, they generally require more memory than the traditional algorithms and facing scalability issue. In this paper, we developed a generic approach, sub-image recapture (SIR), to split large image into smaller sub-images and process them individually. As a result of this framework, the existing 3D reconstruction algorithms can be implemented based on sub-image recapture with significantly reduced memory and substantially improved scalability
Problem

Research questions and friction points this paper is trying to address.

Addresses high memory usage in 3D reconstruction
Improves scalability of 3D reconstruction algorithms
Introduces sub-image recapture for efficient processing
Innovation

Methods, ideas, or system contributions that make the work stand out.

Sub-image recapture splits large images
Processes sub-images individually for 3D reconstruction
Reduces memory usage and improves scalability
๐Ÿ”Ž Similar Papers