About the job
Exciting opportunity for a Senior Research Engineer to lead the development of cutting-edge generative AI video authoring at Adobe Research. Collaborate with top creatives, architect multimodal workflows, and shape the future of AI-powered creative tools. Join us to drive innovation and make a real impact in the world of GenAI.
Responsibilities
Lead the invention, prototyping, and iteration of user-facing GenAI experiences with production-level rigor.
Architect and integrate heterogeneous models (in-house and third-party) across text, image, audio, and video into cohesive, agentic workflows.
Build multimodal editing and conversational interfaces for next-generation creative tools.
Collaborate closely with filmmakers and creative professionals in tight feedback loops, running structured user studies and evaluations to refine prototypes.
Shape strategic direction by staying ahead of emerging trends in controllable generation, agentic workflows, and multimodal systems.
Establish best practices that bridge research and productization, mentor others, and enable the team to scale.
Qualifications
Minimum
MS or higher in Computer Science, Machine Learning, or a related field.
5+ years of relevant industry experience in a senior research or engineering capacity.
Significant hands-on experience with GenAI models across multiple modalities (text, image, audio, video).
Proven track record of rapid prototyping and iterative development for user-facing applications, with production-level quality.
Deep knowledge of agentic workflows and controllable generation techniques.
Demonstrated ability to bridge research and productization - turning ambiguous ideas into impactful, shipped prototypes.
Excellent collaboration skills and direct experience working with end-users to drive product decisions.
Preferred
Ph.D. in Computer Science, Machine Learning, or related field.
Track record of top-tier publications and recognized contributions to GenAI research.
Experience leading or significantly contributing to multimodal systems and conversational interfaces at scale.
Prior experience building creative tools or working with creative professionals.