Director of Engineering, Graph

Adobe
U.S. / California / Washington2026-04-30Full time

About the job

Join our team as Director of Engineering, Graph, leading the technical vision for a creative platform powering generative AI and multimodal workflows. Drive platform architecture, inspire teams, and shape the future of creative expression. If you excel in distributed systems, leadership, and platform engineering, this is your opportunity to make a lasting impact.

Responsibilities

Lead engineering team for building Graph as both a creator-facing application (visual workflow builder) and a platform layer (execution engine + APIs powering multiple product surfaces)

Work closely with the architect for the node-based execution engine (real-time + async), stateful workflow composition and persistence, and graph execution across heterogeneous systems: GenAI services, media processing, and external APIs

Integrate first- and third-party GenAI models into graph nodes

Build abstractions for prompting, chaining, and multi-step pipelines

Enable reusable, composable “capsule” nodes for multimodal inputs and outputs across text, image, video, 3D and audio

Build and lead a high-performing team across frontend, backend, and platform

Design Graph as a platform for internal and external developers

Enable third-party integrations, custom node creation, and API-first access to workflows

Qualifications

Minimum

12+ years in software engineering, with 5+ years in engineering leadership roles

Preferred

Experience with node-based systems (visual programming, shader graphs, NLE timelines, etc.)

Background in creative tools, imaging, design, video, audio, or 3D

Experience building extensible platforms or developer ecosystems

Familiarity with agentic systems or workflow automation frameworks

Open source contributions or community-facing platform work