Display Research Scientist

Meta
Redmond, WA

About the job

Reality Labs focuses on delivering Meta's roadmap through creating advanced AI enabled AR devices. Come work alongside industry-leading scientists and engineers to create the technology that makes AR devices pervasive and universal. Our scientists have experience designing, modeling, and prototyping advanced display systems. This role is focused on long term research typically aiming for a 5+ year horizon for potential intercept.

Responsibilities

Achieve breakthroughs in future AI enabled AR devices system architecture by identifying and solving fundamental problems to enable immersive AR experiences

Research and develop advanced optical elements for future AR display systems, including designing, modeling, and fabricating novel optical components that serve as building blocks for AR display systems

Collaborate cross-functionally with optical system designers, simulation engineers, and other research teams to co-develop new display architectures and integrate device-level innovations into system-level solutions

Explore emerging optical technologies and evaluate their potential to advance AR display performance, including novel materials, device concepts, and fabrication methods

Qualifications

Minimum

Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

6+ years of experience in one or more of the following disciplines: optical design and simulation, optical fabrication, display technologies, computational imaging

Experience with AR display systems and understanding of their optical requirements

Demonstrated experience to identify core research problems and drive them to solution with initiative

Preferred

PhD in optics, photonics, physics, materials science, electrical engineering, or a related field or equivalent practical experiences

Track record of novel research (publications, prototypes, or demonstrated technical impact)

Hands-on experiences on designing and executing optical experiments, working in a lab environment as a core part of the job

Computational simulation experience with light including: ray-tracing, Fourier optics, electromagnetic simulations (RCWA, FDTD), computer graphics, etc

Solid understanding of diffractive optics and holography

Experience designing/building near-eye display prototypes (AR/VR)

Experience building complex experimental systems with lasers, interferometry or diffractive imaging systems