Principal Software Engineer - AI Inference

Nvidia
US, CA, Santa Clara / US, SC, Remote2026-02-23remote_local

About the job

NVIDIA is the platform for every new AI-powered application. We seek a Principal Software Engineer - AI Inference to advance open-source LLM serving. This role involves contributing to upstream inference engines like vLLM and SGLang. You will ensure they run outstandingly on NVIDIA GPUs and systems. You will also strengthen the underlying stack for high-throughput, low-latency inference at scale.

Responsibilities

Drive upstream-first engineering in vLLM/SGLang: author and land PRs or equivalent experience, engage in development discussions, help compose roadmaps, and build durable maintainer relationships.

Build and implement inference-runtime features that improve efficiency, latency, and tail behavior: request scheduling, batching policies, KV-cache management (paging/sharding), memory planning, and streaming.

Optimize core hot paths across the stack—from Python orchestration down to C++/CUDA kernels—using profiling and measurement to guide decisions.

Improve multi-GPU and multi-node inference: communication patterns, parallelism strategies (tensor/sequence/pipeline), and system-level scaling/efficiency.

Strengthen correctness, robustness, and operability: determinism where needed, graceful degradation, backpressure, observability hooks, and performance regression testing.

Collaborate across NVIDIA to integrate upstream advances with production needs (deployment patterns, compatibility, security posture) while keeping changes broadly adoptable by the community.

Mentor senior engineers, raise the technical bar through build reviews, and establish guidelines for performance engineering and upstream contribution workflows.

Qualifications

Minimum

15+ years building production software with significant depth in systems engineering; strong track record of owning ambiguous, high-impact technical problems end-to-end.

Demonstrated expertise in LLM inference/serving systems (e.g., vLLM, SGLang) and the tradeoffs that drive real production performance.

Strong programming skills in Rust, C++, Python, CUDA; ability to read, modify, and optimize performance-critical code across layers.

Experience with GPU performance analysis tools and methodologies (profiling, microbenchmarking, memory/comms analysis) and a strong measurement culture.

Solid foundation in distributed systems and concurrency: queues/schedulers, RPC/streaming, multi-process/multi-threaded runtime behavior, and scaling patterns across nodes.

Excellent communication skills; ability to influence across teams and represent NVIDIA well in open-source technical forums.

BS/MS in Computer Science, Computer Engineering, or related field (or equivalent experience).

Preferred

Substantial open-source contributions to vLLM, SGLang, PyTorch, Triton, NCCL, or related GPU/inference infrastructure; prior maintainer experience is a plus.

Shipped performance features such as paged attention/KV paging, speculative decoding, advanced scheduling, quantization-aware serving, or low-latency streaming optimizations.

Experience optimizing inference across the full stack: tokenizer and Python runtime overheads, kernel fusion, memory bandwidth, PCIe/NVLink effects, and network fabrics (e.g., InfiniBand).

Built robust benchmarking and regression infrastructure for latency and efficiency, including dataset selection, load modeling, and reproducible performance tracking.