Deep Learning Software Engineer, FlashInfer - New College Grad 2025

Nvidia
US, CA, Santa Clara2026-04-17onsite

About the job

We are now looking for a Deep Learning Software Engineer, FlashInfer. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

Responsibilities

Innovating and developing new AI systems technologies for efficient inference

Designing, implementing, and optimizing kernels for high impact AI workloads

Designing and implementing extensible abstractions for LLM serving engines

Building efficient just-in-time domain specific compilers and runtimes

Collaborating closely with other engineers at NVIDIA across deep learning frameworks, libraries, kernels, and GPU arch teams

Contributing to open source communities like FlashInfer, vLLM, and SGLang

Qualifications

Minimum

Bachelor's degree in Computer Science, Electrical Engineering, or related field (or equivalent experience); PhD are preferred

Strong experience in developing or using deep learning frameworks (e.g. PyTorch, JAX, TensorFlow, ONNX, etc) and ideally inference engines and runtimes such as vLLM, SGLang, and MLC.

Strong Python and C/C++ programming skills

Preferred

Background in domain specific compiler and library solutions for LLM inference and training (e.g. FlashInfer, Flash Attention)

Expertise in inference engines like vLLM and SGLang

Expertise in machine learning compilers (e.g. Apache TVM, MLIR)

Strong experience in GPU kernel development and performance optimizations (especially using CUDA C/C++, cuTile, Triton, or similar)

Open source project ownership or contributions