About the job
We are building that system. And we need a Design Tech Manager to build and lead the team that makes it real.
Responsibilities
Hire, develop, and retain a high-performing team of Design Technologists and AI prototypers; own their growth, performance, and career trajectories
Set clear expectations, provide direct and actionable feedback, and conduct rigorous performance assessments in partnership with other design technology leaders
Build a team culture grounded in craft, speed, and learning, where shipping a working prototype beats presenting a polished deck
Actively recruit and grow design technology talent across the organization; mentor individual contributors at multiple levels
Lead the team in building large-scale, production-quality prototypes for POD's highest-priority AI and creative initiatives
Establish and enforce technical standards across prototype and reference code, including security, maintainability, scalability, and extensibility
Drive adoption of shared prototyping tools, frameworks, and platforms across the design org; create infrastructure that multiplies team output
Serve as a trusted technical voice for engineering partners; earn credibility through demonstrated quality and architectural thinking
Own the team's delivery against POD's roadmap; break complex, ambiguous problems into parallel workstreams and drive execution with limited guidance
Operate at the intersection of design and engineering, embedding directly with product and science teams to pair on implementation and polish in production
Compress the cycle from design concept to live production test; move fast on standardized formats and faster on novel ones
Identify and resolve root causes of endemic workflow problems; build tools and services that increase team throughput
Influence UX strategy and technical direction across POD and its partner organizations
Build consensus across discordant views; represent the design technology perspective in planning, roadmap, and architecture conversations
Partner with creative, product, and science leadership to ensure prototype work is grounded in real advertiser and shopper problems, and that winning experiments have a clear path to scale
Qualifications
Minimum
7+ years of experience as a Design Technologist, Creative Technologist, or equivalent role building production-quality prototypes at the intersection of design and engineering
3+ years of people management experience, including hiring, performance management, and team development
Proficiency across web, mobile, and emerging AI/generative interfaces; ability to build functional prototypes using real model APIs and production data
Strong understanding of software design patterns, component architecture, and the ability to extend and debug third-party libraries and frameworks
Demonstrated ability to work on large, ambiguous problems with limited guidance and deliver results
Preferred
Experience designing and prototyping with tools such as Figma, Adobe Creative Cloud, or similar
Familiarity with generative AI systems — image generation, video generation, LLM-powered interfaces, or agentic workflows
Experience driving process improvements and building shared tooling that scales team output
Track record of influencing technical and design decisions across multiple teams
Familiarity with accessibility standards, design systems, and UX research integration